﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.iPhoneAccelerationEvent
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;
using System.ComponentModel;
using System.Runtime.InteropServices;

#nullable disable
namespace UnityEngine
{
  [EditorBrowsable(EditorBrowsableState.Never)]
  [Obsolete("iPhoneAccelerationEvent struct is deprecated. Please use AccelerationEvent instead (UnityUpgradable) -> AccelerationEvent", true)]
  [StructLayout(LayoutKind.Sequential, Size = 1)]
  public struct iPhoneAccelerationEvent
  {
    [Obsolete("timeDelta property is deprecated. Please use AccelerationEvent.deltaTime instead (UnityUpgradable) -> AccelerationEvent.deltaTime", true)]
    [EditorBrowsable(EditorBrowsableState.Never)]
    public float timeDelta => 0.0f;

    public Vector3 acceleration => new Vector3();

    public float deltaTime => -1f;
  }
}
